Citizen Sleeper

From the developer of In Other Waters, and featuring the stunning character art of Guillaume Singelin, Citizen Sleeper is a narrative RPG set on Erlin's Eye, a ruined space station that is home to thousands of people trying to survive on the edge of an interstellar capitalist society.

You are a sleeper, a digitised human consciousness in an artificial body, owned by a corporation that wants you back. Thrust amongst the unfamiliar and colourful inhabitants of the Eye, you need to build friendships, earn your keep, and navigate the factions of this strange metropolis, if you hope to survive to see the next cycle.




An abandoned station on the edge of a system in crisis. Run down, chaotic, unruly, and alive--it was founded by idealists in the shadow of a corporate collapse. Now it is held together by anarchic alliances, ramshackle factions and a shared desire to be free from the gravity of corporate control.



Every cycle you get up and choose what to do with your time. Toil in the yards, or take a bar shift. Search the markets for rare components or grab some street food. Make or break alliances, uncover truths and escape those that hunt you. Learn to survive and ultimately thrive, one cycle at a time.



The station plays host to characters from all walks of life, trying to eke out an existence amid the stars. Salvagers, engineers, hackers, bartenders, street-food vendors, each has a history which brought them here. You choose which of them you wish to help, and together you will shape your future.



Hack into the station's cloud to access decades of digital data, uncover new areas and unlock secrets. This is your unique power, and with it you can change your future. Corporate secrets, rogue AIs and troves of lost data await those willing to dive into the depths of the station's networks.



Essen-Arp: to them you are just property, one more asset in a portfolio that stretches across the stars. You are the product of an abusive system, in a universe where humanity's expansion is marked by exploitation and extraction. Escape the makers of your decaying body, and chart your own path in a richly imagined, deeply relevant sci-fi world which explores ideas of precarity, personhood and freedom.



Each cycle you roll your dice. Assign them to vast range of actions available on the station. With every action, choose what, and who, matters to you, shaping the lives of those around you, and ultimately the future of the station.


Clocks track both your actions and the actions of others across the station. From becoming a local at the Overlook Bar to protecting a friend from Yatagan enforcers, clocks allow you to track your own progress and the influence you have on the world around you.


Follow drives not quests, allowing you to pick and choose the stories and activities that matter to you. As you do, you will shape your character's five skills (Engineer, Interface, Endure, Intuit and Engage), unlocking perks and bonuses that reflect and change how you choose to live in this world.

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Lost Eidolons, a tactical turn-based role-playing game which employs the technique of cinematic storytelling known as filmic narration to present an intriguing story in an empire which is rapidly falling away. You play as the charming captain, the mercenary Eden and take his band of companions through exciting encounters with a traditional turn-based battlefield.

Beacon Pines

Beacon Pines is a cute and frightening adventure that takes place within an unsettling book. It lets you be both the person reading the book and the protagonist, Luka.
There's something odd happening at the old warehouse, and Luka and his comrades appear not to be who take the time to notice. Get out of the house late, meet new friends, unravel the secrets, and find information that can alter the direction of destiny!
When you assist Luka discover the bizarre happenings in Beacon Pines, you'll collect specific golden charms having a single word inscribed upon it. They can be utilized to mark certain points of turning within the plot to create a new word that will drastically alter everything in the next chapter.
In the role of the reader in the book You'll follow the story's key moments with The Chronicle: an interactive story tree which branches and grows depending on your choice. By exploring one sequence of events, you could unlock new charms that you can be used on a different branch. You can then move back and forth between different interpretations of the story in order to discover the mystery in the heart of Beacon Pines.

Lost Eidolons

Lost Eidolons, a tactical turn-based role-playing game which employs the technique of cinematic storytelling known as filmic narration to present an intriguing story in an empire which is rapidly falling away. You play as the charming captain, the mercenary Eden and take his band of companions through exciting encounters with a traditional turn-based battlefield.

Citizen Sleeper

The creator of In Other Waters, and with the amazing character art by Guillaume Singelin, Citizen Sleeper is a story-driven RPG that takes place in Erlin's Eye which is a destroyed space station the home of thousands of players struggling to make it on the edge of an interstellar capitalist system.

Sleepers are an artificial human being inside an artificial body controlled by a company which wants to return you. You are thrown into the unfamiliar and colorful inhabitants of the Eye You must make friends, earn your living, and negotiate the complexities of this bizarre city, if you want to make it through the next chapter.




A disused station at the edges of a system that is that is in turmoil. It is chaotic, run-down lively, unpredictable, and alive -- it was created by idealists in the shadow of company fall. It is now anchored through anarchic alliances, loose groups, and a common wish to escape the rigors of corporate control.



Each time you cycle, you wake up and decide what you want you're going to do with your day. Work in the yard or work a bar shift. Explore the market for unique parts or pick up the street food. Create or destroy alliances, discover the truth and avoid those who hunt at you. Find ways to live and eventually prosper, one step at one time.



The station is home to people from every walk of lifewho are striving to make an existence amid the stars. Engineers, salvagers, hackers bartenders, street food vendors Each has their own story that brought them to this. Choose which you want to assist with, and you'll determine your destiny.



Access the cloud of the station for access to decades of digital information, discover new areas , and uncover the secrets. It's your own power that could alter your life. Secrets from corporate secrets, fake AIs and vast amounts of data that has been lost are waiting for those who dare to plunge deep into the stations' networks.



Essen-Arp: To them, they are property another asset of an investment portfolio that spans the sky. Your body is the result of an unjust system in the universe of humanity's growth is accompanied by the exploitation of extraction. Get rid of the creators of your body's decay, and discover your path through a vividly imagined and highly relevant sci-fi universe that examines the notions of precarity, individuality and the notion of freedom.



Every time you play, you'll roll the dice. You can assign them to a variety of options available at the station. Each time you take a step, decide the thing that is important to you. This will influence your life, the lives of others who surround you, and eventually the direction of the station.


The clocks monitor your activities as well as the actions of other people within the station. From joining the locals at Overlook Bar to becoming a local at Overlook Bar to protecting a loved one from Yatagan enforcers, clocks enable you to keep track of your personal development and also the impact your actions have on those surrounding the world around.


Explore the world, not just quests, giving you the freedom to select the story and activity which are important to you. When you follow these routes it, you'll develop the five abilities of your character (Engineer, Interaction, Endure, Intuit, and Engage) as you unlock perks as well as bonuses that will alter the way you be a part of the world.

Mount & Blade II: Bannerlord

When the horns sound, ravens flock. Civil war tears apart an empire. New kingdoms emerge beyond its borders. Don your armor, grab your sword and mount your horse to conquer the Calradia battlefields. Your hegemony will be established and a new world created from the remains of the past.
Mount & Blade II, Bannerlord is the long-awaited sequel of the acclaimed medieval combat simulation and role-playing video game Mount & Blade Warband. It expands the fighting system of Calradia and its world 200 years ago. You can bombard mountains with siege engines or create secret criminal empires behind the doors of cities. Or, you may charge into chaotic battles to gain power.
SIEGE GAMEPLAY
You will need to position, fire and construct a variety of heavy machinery for sieges. This game will challenge your skills and knowledge like no other. As you fight for your castle, or attempt to take it from the enemy, experience epic and sprawling battle across rubble and ramparts.
Historically authentic defensive structures provide the best medieval warfare experience. You can smash a enemy's gate with your baton or blow up his fortress tower. Mount & Blade II Bannerlord allows you to see every second of a chaotic battle from the perspective of one soldier.
DIPLOMACY
Diplomacy can have significant consequences for the entire world. You can strike historic peace agreements that will win your kingdom land or allow you to face a new enemy. A new barter system allows players to make deals that range from marriage proposals to treason agreements. It also gives NPCs all of the options they have. You can use a new influence system or to thwart the ambitions of your rivals.
SANDBOX ECONOMY
You can see how the supply of goods fluctuates in a simulation feudal economy where everything, from incense and warhorses, changes with demand and supply. You can invest in workshops and farms, or you could turn anarchy into your advantage by being first to deliver grain to starving towns after a siege.
CRAFTING
You can create your weapon and name it, then take it to battle. Each weapon that you make is unique thanks to a physics-based design system. You can create a powerful killing machine that matches your prowess, complements your play style or you could take the sword from your opponent and use it to your advantage as a medal of war.
MODDING
Mount & Blade II - Bannerlord's engine and tools are now available for modders to reinterpret Calradia, or even create new worlds. You can combine mods to create the game you want.
ENGINE
A brand new, custom-made engine for game engines, created in-house to meet the specific needs of this series. It offers the ideal balance between performance and visual fidelity. Scalable with your hardware's power.
Mount & Blade now has richer and more stunning graphics. It will immerse you in Calradia's world, rendering its magnificent battles in breathtaking detail.

Chained Echoes

Get your sword out, play with your powers, or take on your Mech. Chained Echoes is a 16-bit SNES style RPG that takes place in the fantasy realm where dragons are as ubiquitous as piloted machines. Begin by following a band of heroes as they journey through this land that is filled to the overflowing with adorable characters, amazing landscapes and brutal foes. Do you have the ability to bring peace to the continent of war where conflict has been waged for many generations and lies lurk at every turn?
Chained Echoes can be described as a story-driven game that sees a band of heroes traverse the sprawling continent of Valandis to bring an end to the battle between its three kingdoms. On their travels, they explore a variety of varied landscapes that range between wind-tanned plateaus to exotic archipelagos that are sunken to sunken cities as well as forgotten dungeons.
Important Features:
20-25 hours of fun time
Combats with fast-paced turns
The enemies may be seen in the streets
The world is full of objects to be stolen, looted, or created
A complex equipment and skill system and a skilled workforce
Make your airship your own.
You can travel and fight on foot or in your own Mech
16-bit SNES graphic style
Music that is inspired by PSX RPGs

I Was a Teenage Exocolonist

The Decisions You Make, You

Being a child in the first extrasolar space colony is about navigating an entirely new realm of danger, wonder, and beautiful. Explore the wild, learn and fall in love encounter strange creatures, and face consequences for your choices. Your decisions will have a direct impact on the lives of your companions as well as the future of the entire colony. What kind of world can you contribute to? Are you able to endure the fruits of your labor? What are the reasons you can remember having done this in the past?