Citizen Sleeper

From the developer of In Other Waters, and featuring the stunning character art of Guillaume Singelin, Citizen Sleeper is a narrative RPG set on Erlin's Eye, a ruined space station that is home to thousands of people trying to survive on the edge of an interstellar capitalist society.

You are a sleeper, a digitised human consciousness in an artificial body, owned by a corporation that wants you back. Thrust amongst the unfamiliar and colourful inhabitants of the Eye, you need to build friendships, earn your keep, and navigate the factions of this strange metropolis, if you hope to survive to see the next cycle.




An abandoned station on the edge of a system in crisis. Run down, chaotic, unruly, and alive--it was founded by idealists in the shadow of a corporate collapse. Now it is held together by anarchic alliances, ramshackle factions and a shared desire to be free from the gravity of corporate control.



Every cycle you get up and choose what to do with your time. Toil in the yards, or take a bar shift. Search the markets for rare components or grab some street food. Make or break alliances, uncover truths and escape those that hunt you. Learn to survive and ultimately thrive, one cycle at a time.



The station plays host to characters from all walks of life, trying to eke out an existence amid the stars. Salvagers, engineers, hackers, bartenders, street-food vendors, each has a history which brought them here. You choose which of them you wish to help, and together you will shape your future.



Hack into the station's cloud to access decades of digital data, uncover new areas and unlock secrets. This is your unique power, and with it you can change your future. Corporate secrets, rogue AIs and troves of lost data await those willing to dive into the depths of the station's networks.



Essen-Arp: to them you are just property, one more asset in a portfolio that stretches across the stars. You are the product of an abusive system, in a universe where humanity's expansion is marked by exploitation and extraction. Escape the makers of your decaying body, and chart your own path in a richly imagined, deeply relevant sci-fi world which explores ideas of precarity, personhood and freedom.



Each cycle you roll your dice. Assign them to vast range of actions available on the station. With every action, choose what, and who, matters to you, shaping the lives of those around you, and ultimately the future of the station.


Clocks track both your actions and the actions of others across the station. From becoming a local at the Overlook Bar to protecting a friend from Yatagan enforcers, clocks allow you to track your own progress and the influence you have on the world around you.


Follow drives not quests, allowing you to pick and choose the stories and activities that matter to you. As you do, you will shape your character's five skills (Engineer, Interface, Endure, Intuit and Engage), unlocking perks and bonuses that reflect and change how you choose to live in this world.

Citizen Sleeper

The creator of In Other Waters, and with the amazing character art by Guillaume Singelin, Citizen Sleeper is a story-driven RPG that takes place in Erlin's Eye which is a destroyed space station the home of thousands of players struggling to make it on the edge of an interstellar capitalist system.

Sleepers are an artificial human being inside an artificial body controlled by a company which wants to return you. You are thrown into the unfamiliar and colorful inhabitants of the Eye You must make friends, earn your living, and negotiate the complexities of this bizarre city, if you want to make it through the next chapter.




A disused station at the edges of a system that is that is in turmoil. It is chaotic, run-down lively, unpredictable, and alive -- it was created by idealists in the shadow of company fall. It is now anchored through anarchic alliances, loose groups, and a common wish to escape the rigors of corporate control.



Each time you cycle, you wake up and decide what you want you're going to do with your day. Work in the yard or work a bar shift. Explore the market for unique parts or pick up the street food. Create or destroy alliances, discover the truth and avoid those who hunt at you. Find ways to live and eventually prosper, one step at one time.



The station is home to people from every walk of lifewho are striving to make an existence amid the stars. Engineers, salvagers, hackers bartenders, street food vendors Each has their own story that brought them to this. Choose which you want to assist with, and you'll determine your destiny.



Access the cloud of the station for access to decades of digital information, discover new areas , and uncover the secrets. It's your own power that could alter your life. Secrets from corporate secrets, fake AIs and vast amounts of data that has been lost are waiting for those who dare to plunge deep into the stations' networks.



Essen-Arp: To them, they are property another asset of an investment portfolio that spans the sky. Your body is the result of an unjust system in the universe of humanity's growth is accompanied by the exploitation of extraction. Get rid of the creators of your body's decay, and discover your path through a vividly imagined and highly relevant sci-fi universe that examines the notions of precarity, individuality and the notion of freedom.



Every time you play, you'll roll the dice. You can assign them to a variety of options available at the station. Each time you take a step, decide the thing that is important to you. This will influence your life, the lives of others who surround you, and eventually the direction of the station.


The clocks monitor your activities as well as the actions of other people within the station. From joining the locals at Overlook Bar to becoming a local at Overlook Bar to protecting a loved one from Yatagan enforcers, clocks enable you to keep track of your personal development and also the impact your actions have on those surrounding the world around.


Explore the world, not just quests, giving you the freedom to select the story and activity which are important to you. When you follow these routes it, you'll develop the five abilities of your character (Engineer, Interaction, Endure, Intuit, and Engage) as you unlock perks as well as bonuses that will alter the way you be a part of the world.